A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Ancient Brown Dragon (5e Creature) From D&D Wiki. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Shadow Stride. charmed, exhaustion, frightened, paralyzed, poisoned, blindsight 60 ft., darkvision 120 ft., passive Perception 27. S = Shadow Dragon. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage. The dracolich magically polymorphs into an undead that has a challenge rating no higher than its own, or back into its true form. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 29 Vault of the Dracolich (D&D Next) - Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff r Languages Common, Draconic I can't remember what book, but here are some notes: A dracolich will always choose its most valuable treasure to be its phylactery. [2d6+3] will make a clickable link to roll 2d6+3. The dracolich regains spent legendary actions at the start of its turn. Traits Amphibious: The Dragon can breathe air and water. This ancient Dracolich dubbed 'The Creeping Doom' has functionally become the most powerful of its kind. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dracolich's Frightful Presence for the next 24 hours. Ranged Spell Attack: +16 to hit, range 60 ft., one creature. Multiattack. Saving Throws Dex +10, Con +25, Wis +12, Cha +17Skills Perception +19, Stealth +9Damage Immunities fire, necrotic, poison, magicCondition Immunities charmed, exhaustion, frightened, paralyzed, poisoned It may be something quite ornate, heavy, made of gold, covered with gems, or highly magical. After the attack, pass this card to the player on your right. Actions Multiattack: The Dragon can use its Frightful Presence. The dracolich can use its Frightful Presence. [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table, [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with. Only one legendary action can be used at a time and only at the end of another creature's turn. It should perfectly suit your needs. TACTICS If the Dracolich is within 1 tile of a Hero, it attacks each Hero on the closest Hero's tile with acid breath. Otherwise, the reduction lasts until the target finishes a short or long rest. Ancient Blue Dracolich. Each creature of the dracolich's choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Achievement: Hunter of Fear Itself Named dragon; PH: a shadowed _____ Loot: Ambiguous Remnant of Desire - Common Visible; Ambiguous Remnant of Devotion; Ambiguous Remnant of Fear Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. It then makes three attacks: one with its bite and two with its claws.Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Melee Weapon Attack: +18 to hit, reach 20 ft., one target. A = Adult. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The dracolich knows the general direction they're in but not their exact locations. Each creature within 15 feet of the dracolich must succeed on a DC 26 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The target must succeed on a DC 24 Constitution saving throw against this magic or die. The target makes a DC 24 Constitution saving throw or the dracolich regains hit points equal to the necrotic damage dealt. Detect. Melee Weapon Attack: +18 to hit, reach 10 ft., one creature. Ancient Blue Dragon Edit Page Content. Only one legendary action option can be used at a time and only at the end of another creature's turn. If damage reduces the dracolich to 0 hit points, it must make a Constitution saving throw with a DC of 5 - the damage taken, unless the damage is radiant or from a critical hit. I've attached an image of the output table here, in case anyone else stumbles onto this thread like I did. 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